Tag Archives: fail

Oh You Diablo 3!

It’s been a long time since any PC game made me rage, but rage I did last night in Diablo 3. Though saying I was raging in the game might be an overstatement as much of my time was spent getting disconnected. Maybe the gods of the internet just hate me, but time after time I’d start playing the game only to have the latency jump up and bite me in the ass.

I checked the forums and did it all. Upgraded my router firmware, forwarded ports, and updated Windows. All to no avail. And of course I was getting disconnected during battles, so I died, a lot. Eventually I guess the game showed me some mercy by not letting me connect at all. Instead, I was treated to a dessert of Error 3007. Oh you!

Final Fantasy XIV: SMH SMH…

A week ago I was feeling adventurous and decided to give Final Fantasy XIV a shot. It was only $19.99 and while I had heard that the launch was a total disaster, the game had undergone a lot of changes, fixes, and improvements since that time. I figured that the 30 day free period would be enough time to see if Eorzea was a place I’d be taking up residence.

One week later and I am totally frustrated and disgusted. I can’t even get into the game past the opening tutorial level because it keeps crashing with a Direct X error. I’ve tried running windowed, full screen, and turned off anti-aliasing to no avail. While I suppose there is some solution that might allow me to continue, this is just ridiculous. I can’t believe Square Enix started charging the monthly subscription again for a game this broken.

Regardless of their reasoning with the big 2.0 relaunch coming up, you can just let bugs like this stay in the code and charge money for it. At this point I’ve lost all hope and respect for Square Enix. I won’t likely be returning to this game, and I’ve also canceled my Final Fantasy XI account.

I really wanted to play and love this game, but it won’t even let me get started.