blueZhift Blog

Archive for July, 2004

Obama Obama Obama!

by blueZhift on Jul.28, 2004, under General

Last night’s keynote address at the Democratic National Convention by Barack Obama was something that many of us in Chicago’s Hyde Park neighborhood have been waiting for for a long time. For a number of years now, we’ve known how good Barack is, and that he was someone who was going places, and we’ve wanted to share that. Well now the cat is out of the bag and there’s no going back!

The thing about Barack is that he’s the real deal. He didn’t just make up all of that stuff in last night’s address in order to turn a clever phrase or two. He believes in what he is saying and acts on it and inspires others to act as well. And now it’s fair to say that the whole world knows that there’s a new star rising on the horizon! Go Barack! Go!

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Shigeru Miyamoto, Nintendo, and Online Games

by blueZhift on Jul.05, 2004, under Game Development

I just read an article on GamesIndustry.biz in which the Nintendo’s president, Satoru Iwata basically says that most gamers don’t want online games. He provides what he considers to be proof of this and so on. He may be right, the majority of gamers may not think online is important, but I don’t know. I can’t help but be reminded of what happened as Nintendo steadfastly stuck to the expensive cartridge format as the rest of the games industry moved to the much cheaper CDs. If the relative success of various Playstation 2 titles and Xbox Live are any indication, Nintendo is again in danger of leaving money on the table.

I think the key for Nintendo is Game Design God, Shigeru Miyamoto (you know Mario, Donkey Kong, Zelda, most of the good stuff…) and whether or not he is ready for online games. In an interview a couple of years back, he did not have much use for online games. He made valid points about the ease of use for the gamer and the added expense. But with two years behind us and a vibrant console based online gaming community on not one but two consoles, has he rethought online games yet? My guess is yes, but he doesn’t have a game design ready yet. And that is what is holding Nintendo back. When Miyamoto-san is ready, so will Nintendo.

And gamers can rest assured that an online game from Shigeru Miyamoto will be something different. So don’t expect anything like Mario meets Halo, meets Final Fantasy XI. This can only be a good thing for gamers everywhere and of course Nintendo, which is in many ways the house that Miyamoto built.

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Open Wheel XBox Racing On A Budget

by blueZhift on Jul.04, 2004, under Games and Sports

While perusing the Virgin Megastore on Friday, I ran across the recently released IndyCar Series 2005 for XBox by CodeMasters. I’m primarily a NASCAR fan, but I appreciate open wheel too. And the IndyCar Series is arguably the more competitive of the major open wheel series. I mean really, I love the courses and glamour of F1, but the same guy wins every week, which for me takes the fun out of it.

Anyway, what caught my eye was the $19.99 price tag. A price tag like that is usually reserved by either best sellers, or cellar dwellers. So I resisted the urge to buy until I could read some reviews. The reviews are mixed to just okay. The most frequent criticism concerned the quality and variety of the graphics. Despite that, I’ll probably add this one to my collection eventually because I love racing titles, especially those with online support.

Many wonder what’s the excitement of driving fast and turning left for hundreds of laps?  Racing is so much more than that though. The best racing titles recreate the chess game that is auto racing by giving the player control over everything from car setup to team and sponsor management. And when you can take all of that and go up against real live humans online, that’s racing Nirvana!

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